Scripts

These scripts and programs were written for Pendulum Studios

Posted with Permission.

All items listed are written in Python/PyQt.

Maya Specific:

  • Open/Save Tool
    • Open and Save files for Maya using pipeline specific guidelines and naming conventions.
  • Smart Trax Merger
    • Alternative to Maya’s Merge clips, does not add extra key-frames.
  • Duplicate Key Deleter
    • Finds and deletes duplicated keys with fault tolerance in Maya’s graph editor.
  • Shot Scrubber
    • Allows for quickly switching between cameras and playback of multiple cameras in a shot.
  • Joint Re-Locator
    • Moves a top level joint to follow another joint lower in its own hierarchy.
  • Unreal Animation Exporter
    • A GUI that allows for the setup and exportation of all animation in a sequence of many files through the use of the Unreal ActorX Plug-in.
  • File Builder
    • Allows a user to quickly build an entire sequence with accurate and consistence name spaces with only the required references for each shot.

Other Programs:

  • Open/Save Tool (Adobe Photoshop/ Standalone)
    • Program that runs along side Photoshop to open and save files using pipeline specific guidelines and naming conventions.
  • Unreal Batch Renderer (Unreal Editor / Standalone)
    • A program that allows for queuing up render-able unreal maps. Uses the command line interface of Unreal Editor to batch render each map selected, move, re-size and convert final output from unreal.

Utility:

  • ppTools API
    • A pipeline API designed for future tool use to query the pipeline and deliver all relevant information.
  • Custom PyQt Widgets for the Qt Designer
    • Custom python widgets to be used from Designer as drag and drop GUI elements and modules.

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