These scripts and programs were written for Pendulum Studios
Posted with Permission.
All items listed are written in Python/PyQt.
Maya Specific:
- Open/Save Tool
- Open and Save files for Maya using pipeline specific guidelines and naming conventions.
- Smart Trax Merger
- Alternative to Maya’s Merge clips, does not add extra key-frames.
- Duplicate Key Deleter
- Finds and deletes duplicated keys with fault tolerance in Maya’s graph editor.
- Shot Scrubber
- Allows for quickly switching between cameras and playback of multiple cameras in a shot.
- Joint Re-Locator
- Moves a top level joint to follow another joint lower in its own hierarchy.
- Unreal Animation Exporter
- A GUI that allows for the setup and exportation of all animation in a sequence of many files through the use of the Unreal ActorX Plug-in.
- File Builder
- Allows a user to quickly build an entire sequence with accurate and consistence name spaces with only the required references for each shot.
Other Programs:
- Open/Save Tool (Adobe Photoshop/ Standalone)
- Program that runs along side Photoshop to open and save files using pipeline specific guidelines and naming conventions.
- Unreal Batch Renderer (Unreal Editor / Standalone)
- A program that allows for queuing up render-able unreal maps. Uses the command line interface of Unreal Editor to batch render each map selected, move, re-size and convert final output from unreal.
Utility:
- ppTools API
- A pipeline API designed for future tool use to query the pipeline and deliver all relevant information.
- Custom PyQt Widgets for the Qt Designer
- Custom python widgets to be used from Designer as drag and drop GUI elements and modules.